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-
- T O T E M
-
- by Rick Ferreira
-
-
- According to legend, the first Native American tribe to use totem poles
- were the Choppalottas of northern Louisiana. They mainly used them to hang
- their headdresses and furs on, but they soon developed an intricate
- spiritual mythology concerning totems. Recent evidence shows that this
- mythology arose because fur theft at pemmican cafes was rampant, and nothing
- short of the revenge of the gods would stop it.
-
- The Choppalottas were experts with tomahawks and could chop so hard
- that a head from one totem pole could actually be chopped loose and sent
- flying to another pole, where it would dislodge yet another head. One
- Choppalotta, a brave by the name of Tommy Hawk, was so strong he could
- affect three totem poles by chopping a head loose from a fourth, unfinished
- pole.
-
- The heads carved in Choppalotta totem poles were imbued with magical
- properties that manifested themselves in color changes. All heads were
- either red, blue or yellow. If a head of one color dislodged a head of
- another color, the dislodging head miraculously changed into the third
- color! For instance, if a red head dislodged a blue head on a pole, the red
- head turned into yellow. A blue head dislodging a yellow head would turn
- into red.
-
- The Choppalottas came up with a test for young braves to prove their
- manhood. Four totem poles were erected, one of which (the one on the left)
- was unfinished. Tommy Hawk was told by the young brave which of the five
- heads on the unfinished pole to chop, and how hard. The head chopped from
- the unfinished pole flew to the other poles, replacing heads on that level.
- Tommy had three "strengths" with which he could hit the head. Strength 1
- send the head flying to the first finished pole where it replaces a head.
- The replaced head falls to the ground. At Strength 2, the the replaced head
- in the first finished pole would fly to the second pole where it would
- replace the head at that level. That head would fall to the ground. At
- Strength 3, the replaced head from the second pole would fly over to the
- third pole and replace a head.
-
- If you're as confused reading the preceding paragraph as I am writing
- it, try a game for fun and you'll see how it works. You may use the
- keyboard or a joystick in port 2 to play the game. CRSR UP/DOWN moves the
- tomahawk up and down the unfinished pole on the left. CRSR RIGHT/LEFT pulls
- the tomahawk back to the three different strengths. The joystick works as
- you would expect it. RETURN or FIRE causes Tommy Hawk to chop and the heads
- start flying. A test consists of 20 separate chops, which are counted by
- the program for you.
-
- NOTE: A mouse in port 1 works (sort of) as well as the number keypad. 8 is
- up, 2 is down, 4 and 6 set the strength of the chop, and ENTER performs it.
-
- But what are we trying to do? We are trying to get as high a score as
- possible. Each finished pole (the ones with the gold wings on top) has five
- heads. A point is given for each head of the color that has the most heads
- in that pole. If a pole has three red heads and two blues, that pole merits
- three points. Points are only awarded for the color that has the most
- heads. A pole that has two reds, two yellows and a blue will merit two
- points.
-
- Obviously, a pole can have a maximum of five points. Once a pole has
- five heads of the same color, the program asks you if you want to cash in on
- that pole. Press Y for Yes or N for No. If you say Yes, you get five
- points and a new pole is erected in its place with randomly colored heads.
- The reason you may want to say No is that if you can manage to get all three
- poles to be worth five points at the same time, you get thirty points. This
- is something only the most worthy brave can do. Note that the poles can be
- of different colors, but each individual pole must have its heads be the
- same in order to get a 30-point TOTEM.
-
- Your score is kept current at all times. The high score for a session
- is kept so you may take the test over and over trying to get the best score
- for the day. You're not asked to enter your name because it is considered
- bad form for a brave to brag. The tribe knows who's first in line for the
- chief's daughter, the winsome Pillotok.
-
- You may quit at any time by pressing Q. All messages are shown in the
- cloud above the totem poles. Answering N at the "Play again? (y/n)" prompt
- will reset the computer. If you have a LOADSTAR 128 in drive 8, it will be
- booted.
-
- During the latter part of the 18th century a young maiden named Hilla
- Ree challenged the braves and defeated them so soundly that the sexist
- nature of the tests was removed and squaws were allowed to take them. The
- highest scoring maiden would have a front row seat for the Chopping Dales
- ceremony, where squaws would stuff wampum down the breechcloths of dancing
- warriors. So ladies, feel free to try your hand at TOTEM.
-
- Rick Ferreira, the historian who unearthed this interesting bit of
- Americana, suggests that you pay more attention to the third totem since it
- is the farthest away from Tommy Hawk, and therefore the hardest to change.
- Also, note that new faces on the unfinished pole come up from the bottom.
-
- Rick says the Choppalottas used the following scoring system:
-
- 51 or more points -- Master Carver
- 41 to 50 points -- Top Chopper
- 21 to 40 points -- Atlanta Brave
- 0 to 20 points -- Toothpick Whittler
-
- FT
-
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